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Ashlands: what one prompt built
One prompt and a fleet of sub-agents produced 94,000 lines of a running game — and could not close the last stretch. What the Gauntlet Loop got right, what it cost, and what the founder brought to the run.
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Why we run an agent-run software factory
The first article in a series about the factory behind this site — what Gas City and Beads are, what we took from Steve Yegge's work and what we changed, with one build in real numbers.
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How this site was built by agents
The stages, gates and founder reviews behind the first site an agent-run software factory produced end to end.